Tim Miller ✨ Design Research & Creative Strategy
I’m a design researcher and creative strategist with 15 years’ experience across agencies, universities, and international platforms. I translate complex ideas into strategies, narratives, and experiences β€” combining an agency background with a PhD in design. Skilled in qualitative research, facilitation, and narrative strategy, with experience mentoring teams and delivering insight-driven work for organisations worldwide.

Services πŸ“š Research & Synthesis
Turning complex academic or technical material β€” into insights that inform strategy and design. Β Β 

🀝 Workshops & Facilitation

Designing co-design, foresight, and participatory methods β€” aligning teams and unlocking ideas. Β Β 

πŸ’‘ Narrative & Storytelling

Shaping brand narratives, decks, and design communication β€” that inspire action. Β Β 

✍️ Thought & Reports

Crafting articles, reports, and position pieces β€” blending design sensibility with strategic communication. Β Β 

🎨 Design & Writing

Creating clear, creative communication β€” for studios, brands, and organisations.

Selected Work
🎬 Matter  
Narrative strategy β€” collaborated with a nuclear fusion researcher and two designers to turn complex science into a movie concept deck.

🌐 Bequasi.com
Website β€” self-initiated speculative service design practice combining creative direction, research framing, and copywriting.

 🎭 Interview in Progress  
Training programme β€” co-designed drama-based workshops and manuals with a theatre company, blending humour and participatory design.

Β πŸ“Š Power Point Β 
Video project β€” Eight participants delivered unseen presentations on presentation skills in an experiment in performance and communication.

πŸ˜‚ Consumer Feedback
Research publication β€” CoDesign article exploring humour and ethics in product reviews, using irony as a method to rethink design critique.

πŸ”Ž Technical Breakdown
Research publication β€” CoDesign article on redesigning university lectures, framing disruption as a design research method.

πŸ“– Not Another Friday Lecture
Curated lecture series and reader β€” edited a collection of texts and created a platform for dialogue across design, with a playful edge.

πŸ•ΉοΈ Game Over
Design brief β€” MA elective exploring preservation of digital game cultures, designed as a strategic learning framework.

🧩 Interactions & Experiments
MA design studio β€” co-led an MA interaction design and research studio at the intersection of design and the social sciences.

Let’s Connect
πŸ“« tim@timmiller.xyz
πŸ”— LinkedIn