Tim Miller

✨ Design Research & Creative Strategy

Design researcher and creative strategist and Β with 15 years’ experience across agencies, universities, and global platforms. I turn complexity into strategies, narratives, and experiences that connect β€” combining agency practice with a PhD in design. Skilled in qualitative insight, facilitation, and narrative strategy for brands, education, and organisations.

Services

πŸ“š Research & Synthesis
Turning complex academic or technical material β€” into insights that inform strategy and design.


🀝 Workshops & Facilitation
Designing co-design, foresight, and participatory methods β€” aligning teams and unlocking ideas.


πŸ’‘ Narrative & Storytelling
Shaping brand narratives, presentation decks, and design communication β€” that inspire action.


✍️ Thought & Reports
Crafting articles, reports, and position pieces β€” blending design sensibility with strategic communication.


🎨 Design & Writing
Creating clear, creative communication β€” for individuals, studios, brands, and organisations.

Selected Work

🎬 Matter
Narrative strategy β€” collaborated with a nuclear fusion researcher, and two designers to turn complex science into a movie concept deck.

🌐 Bequasi.com
Website β€” self-initiated speculative service design practice combining creative direction, research framing, and copywriting.

🎭 Interview in Progress
Training programme β€” co-designed drama-based workshops and manuals with a theatre company, blending drama and participatory design.

πŸ“Š Power Point
Video project β€” Eight participants delivered unseen presentations on presentation skills in an experiment in performance and communication.

πŸ˜‚ Consumer Feedback
Research publication β€” CoDesign article exploring humour and ethics in Amazon reviews, using irony as a method to rethink design critique.

πŸ”Ž Technical Breakdown
Research publication β€” CoDesign article on redesigning university PowerPoint lectures, framing disruption as a design research method.

πŸ“– Not Another Friday Lecture
Curated lecture series and reader β€” edited a collection of texts and created a platform for dialogue across design, with a playful edge.

πŸ•ΉοΈ Game Over
MA elective exploring preservation of digital game cultures, designed as a strategic learning framework.

🧩 Interactions & Experiments
MA design studio β€” co-led an MA interaction design and research studio at the intersection of design and the social sciences.

Let’s Connect

πŸ“« tim@timmiller.xyz
πŸ”— LinkedIn

Made with β˜•οΈ and ❀️ in London in 2025